Logo Play

I was thinking about a non static logo for the PhD site Im working on, and it dawned upon me that sometimes the complexity of faking a glitch can easily be taken for granted.
To create the following pithy little animations, I used a combination of Sony Vegas, Camtasia, Fireworks, AfterFx, A couple of video codecs, and eventual hand tweaking and fiddling with an old version of Flash.

Click Below to see them.
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Alison Mealey’s Unreal Art



DSC_0043, originally uploaded by Iman.

Last weekend, I was in the beautiful city of Brescia, North of Italy -
attending Alison’s first solo show @ the Fabio Paris Gallery. I found it to be a really inspiring boost to my own creativity / business intelligence, and I was really proud of seeing Alisons work adored and revered.

Fabio was a very skillful host and we had a great time with him!

As well as cooking for us on both days (tasty), he took us to visit a collector friend… who had the most amazing eclectic private art collection.

What was nice was that he was a practitioner as well.

As well as an original Picasso, his house was home to several sculptures by Arman (some interactive), and sculpture is one of my target mediums for Glitch exploration.

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Street Art in East Village, New York City

its been a busy tiring week.

well theres no hiding the fact that I like this. spotted a couple of months ago somewhere else, refound on ffffound - beautiful, simple relavant.

Im investigating our laser cutting equipment today, 1st october was the official start of my PhD where I signed on the dotted line.

17.5 hours is the guide time for part time PhD work. considering Ive spent many hours already thinking about themes and ideas, any deficit of weekly time spent should be negated.

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